Get Reel

Platform:

Windows PC

Engine:

Unreal Engine 5.2

Language:

C++ / Blueprint

Tools Used:

N/A

Duration:

8 Weeks

Team Size:

23

Role:

Project Lead / Tech Lead

Overview

Get Reel is a cozy fishing game that was made as part of my third year senior collaborative module. For this project I was both the project lead and tech lead, so most of my time was devoted to the technical side of the game rather than design. The mechanics I worked on include the UI, fishing rod, spear, net, shop, and inventory. I also lent a hand to my juniors when they needed help with their own mechanics and made sure to effectively communicate with the whole team to keep the project running smoothly.

Download

Link to Download Project