Metal Bard

Platform:

Windows PC

Engine:

Unity

Language:

C#

Tools Used:

N/A

Duration:

12 Weeks

Team Size:

1

Role:

Project Lead

Overview

Metal Bard is a project made in my second year of university as part of the Indie Games Development module. The project was inspired by a game series that I am immensely fond of the "The Legend of Heroes" series. The main inspiration being the mix of both 2D and 3D elements. I also enjoy rhythm games and had the idea to use a rhythm mechanic in battle which isn't seen often in games. I made everything in this project barring some 3D models and 2D sprites.